• Experience with various 3D applications, Maya, Motion Builder, Cinema 4D, Houdini, Substance Painter, ZBrush, and variety of tools including video editing (fFinal Cut Pro) and compositing (Apple Motion, Houdini compositing).
• Experience with Maya. including modeling, texturing, shading, lighting, rigging, FX and Rendering with Arnold and other rendering engines.
• Skilled in rigging for animation of character, face (Face Robot or blendshape / morph target animation, keyframe, motion capture clips, nonlinear animation, motion graphics, and effect animation.
• Skilled in 3D modeling, packaging design, sculpting, UV mapping, texturing of organic and hard surface, character and environment with low or high polygon count with cinematic details or retopologize for animation, assemble scene.
• Experience in shading, lighting and rendering Maya Arnold, Clarisse iFX, Houdini Mantra, Cinema 4D, 3ds Max VRay.
Experience in comic book style storyboarding, layout with iBook Author or InDesign, storytelling, camera movement sequencing.