V-Ray-based character production in various lighting conditions. Skin shading with a more accurate subsurface scatter (SSS). Rendering with a physical-based camera with true depth of field (DOF). Alembic animation update while preserving shading.
Body and face animation-ready character design and shading with Flexible Rapid (FlexRap) pipeline with real-time based production.
The Cyber Alley Fight 4K video demonstrates character, face, speech, and camera animation in detailed environments rendered in 4K resolution using the Flexible Rapid (FlexRap) animation production workflow and pipeline with sunset and nighttime lighting.
Anti Aliasing rendering techniques to render noise-free dark and dim-lit alleys with thin metallic elements and with a constantly moving camera.
Demonstrating cinematography choices of Univision’s 2:1 aspect ratio, a film format unifying theatrical and television film formats into one respective aspect ratio. Choices of shallow and deep depth of fields. Minimized motion blur to have sharp images during character actions and camera motions.
Demonstrating the use of multi-layer, non-destructive face textures, dynamic wrinkle deformation to deform the face, and the changeable face paint layer. Asymmetrical facial muscle suppression under the facial metal plate, for a cyber-styled character.
With the use of the FlexRap pipeline, the animated blend shapes are decoupled from the character, and they can be changed/re-applied non-destructively even after the animation completion to conform to the new shapes. It is a semantic space solution.
The Lost Bay with Zoe and Conall characters 4K video demonstrates character, face, speech, and camera animation in detailed environments rendered in 4K resolution, along with wind-animated vegetation. Application of constraints for character interaction. Presenting highly detailed assets, surfaces, and textures, such as palm trees, rocks, leather clothing textures, skin,…
Anti Aliasing rendering techniques to get details in close and distant shots for hair, and thin bamboo construction elements.
Presenting cinematography choices of Univision’s 2:1 aspect ratio, a film format unifying theatrical and television film formats into one respective aspect ratio. The deep depth of field allows viewers to look and discover details even in a distance, behind characters, creating a more immersive viewing experience, similar to real-world viewing. For a calming shot, a view to distance is more relaxing, than a narrow depth of field for a tense shot. The detailed environment enhances this experience. Minimizing motion blur to have sharp images during character actions and camera motions.
“The Future of Animation: Exploring the Latest Techniques in Character Animation” 4K video is another demonstration of character creation and animation with FlexRap workflow. It demonstrates animation-ready human and humanoid character creations and texturing. It explores the differences between card hair and Unreal Engine groom hair. It presents detailed environment creation.
Detailed virtual environment creation, lighting, and rendering with textured and animated characters: